One task. One screen.

Every second deserves clarity.

Designed for moments, not minutes.

Information at the right moment.

The interface is only half the experience.

Designed to help without interrupting.

Confidence mattered more than speed.

Small changes. Big difference.

Language should never be a barrier.

Adapt to people, not the other way around.

Real impact requires collaboration.

Still only the beginning.

For the people who taught me patience.

Made with Figma, empathy &

many iterations.

Everything started with one observation

The problem was personal.

Patterns started emerging.

Technology shouldn't increase anxiety.

Every interview changed the direction.

Real stories > Imagined problems

Designed for people, not demographics.

Every persona represents someone real.

Removing friction is harder than adding

features.

Comfort over complexity.

Every version answered a new question.

Started with language, not login.

Accessibility begins before the first tap.

Sehat Saathi

Healthcare | Accessibility | Voice UX

PLATFORM : Mobile | WearOS

DURATION : 3 Weeks

Technology should adapt to people… not the other way around.

Helping elderly users to navigate digital healthcare independently through voice-first, multilingual design.

Over the last decade, I lost all four of my grandparents. They lived long, independent lives but near the end, I watched them slowly lose confidence in a world they could no longer navigate.


They couldn't book a check-up, read an OTP, or tap the right part of the screen. Despite how sharp they were, they were excluded by default not because they didn't want to learn, but because technology never tried to learn them.


This project is a tribute and a tool. It doesn't try to modernise elderly users. It adapts to them.

These conversations came from informal interviews, usability sessions, and years of personal observation. Although every participant had different needs, the same frustration appeared again and again. The issue was not ability, it was how digital healthcare expected everyone to think, read, and interact in exactly the same way.

These personas are synthesised from recurring patterns observed during interviews, usability sessions, and live observations.

Every design decision started with one question:

These reflections became the design principles that guided every screen of Sehat Saathi.

" Would this make my grandparents feel more confident, or more confused? "

" Would this make my grandparents feel more confident, or more confused? "

The direction was shaped by one belief : technology should adapt to elderly users, not the other way around.

002 UNDERSTANDING THE PROBLEM

Healthcare apps weren't inaccessible by accident.

They were designed for someone else.

Healthcare apps weren't inaccessible by accident.

They were designed for someone else.

003 DESIGN DIRECTION

004 PEOPLE I DESIGNED FOR

005 HOW THE DESIGN EVOLVED

006 THE PROTOTYPE

007 SYSTEM INTELLIGENCE

008 USABILITY OUTCOMES

009 DESIGNED FOR EVERY ABILITY

010 FUTURE SCOPE

011 REFLECTION

012 LICENSE

013 LINKS

CHECK OUT OTHER PROJECTS

Design begins with empathy.

This became bigger than an app.

The issue wasn't age. It was confidence.

Listening before designing.

Evidence before assumptions.

Research became the foundation.

Pain points became opportunities.

Accessibility begins with understanding.

One decision at a time.

Less thinking. More confidence.

Every screen has a purpose.

Every choice shapes the experience.

Everything important.

Nothing overwhelming.

Designed around real routines.

Accessibility shouldn't be difficult to access.

Less interaction More reassurances.

Invisible UX is still UX.

Quiet systems build trust.

Observed during testing.

Iteration never stops.

Inclusive by default.

Accessibility isn't a feature.

The prototype ends here.

Built to grow.

Built with empathy.

Thanks for reading.

See you in the next project..

Every project begins with a geustion

The experience begins in the user's language, not mine. Every option is visible immediately, removing the need to scroll or search before getting started.

The experience adapts based on who is involved. Caregivers receive gentle notifications while preserving the independence of the elderly user.

Accessibility isn't hidden inside settings, Users personalise readability, voice and comfort before their first interaction, with every change confirmed through speech.

The dashboard surfaces only today's priorities. Every essential action remains one tap or one sentence away, while emergency support is always within reach.

Upcoming appointments are prioritised over medical history, reducing cognitive load while keeping rescheduling effortless.

During emergencies, clarity matters more than choice. Oversized actions, voice support and haptic feedback reduce hesitation when every second counts.

Accessibility preferences remain editable at any time without overwhelming the user, allowing the interface to evolve alongside changing needs.

Watch respects phone mode (Standard / Calm / High contrast)

Good healthcare isn't just about what users see. It's also about how the system quietly supports them.

Hindi and English prototypes were tested and both supported low-anxiety interactions throughout the experience.

Every user experiences healthcare differently. Sehat Saathi adapts instead of expecting people to adapt.

Requires collaboration beyond the prototype

This wasn't about building an app.

It quietly says: "You matter, even if your fingers tremble."

Accessibility wasn't offered as an optional feature, it was integrated into the experience from the first interaction.

Hospital Integration APIs

Smart Speaker Companion

Script Level Validation

NGO & Rural Healthcare Pilots

Longitudinal Impact Study

Open Accessibility Design System

Sehat Saathi establishes a strong foundation for accessible digital healthcare. The next phase focuses on validating the concept through real-world deployment and cross-sector collaboration.

It was about building something my grandparents could use without asking for help.

Sehat Saathi doesn't rush. It reassures.

© 2025 Kriti Suri. All rights reserved.


No part of this case study may be reproduced, distributed, or reused without explicit permission.


Icons via Google Material Symbols. Typeface: Mukta (Google Fonts).

Built for academic and portfolio purposes.

This design may be expanded into a real product in the future.

Connect appointments, prescriptions, laboratory reports, and Electronic Health Records.

Extend voice interactions to devices like Google Home and Amazon Alexa for hands-free assistance.

Test all eight supported Indian languages with native speakers to improve readability, pronunciation, and cultural familiarity.

Evaluate adoption in underserved communities through partnerships with NGOs and primary healthcare centres.

Measure changes in medication adherence, stress levels, caregiver confidence, and user independence over time.

Release reusable accessibility components and guidelines for public health teams and healthcare designer.

UI + Voice available in:

Adaptive Display modes:

Notice script shown first | Familiar phrasing | Dialect-neutral voice prompts

English

Tamil

Hindi

Bengali

Telugu

Marathi

Gujarati

Malayalam

Malayalam

Hindi

Tamil

Bengali

Telugu

Marathi

Gujarati

Designed for one-tap actions, glanceable info, haptic-first alert

Designed for one-tap actions, glanceable info, haptic-first alert

Each tracker focuses on one decision at a time. Instead of navigating dashboards, users simply complete the next meaningful action.

Welcome + Language Selection

Role Selection

Personal Setup

Home Dashboard

Doctor Appointments

Emergency Page

Settings

Tracker Detail Pages

The assumption gap

Everything I learned became this…

It didn't stop at the phone…

Not a complete app but a widget-first system

Not a complete app but a widget-first system

Success wasn't measured in taps.

It was measured in confidence.

Highlights:

Highlights:

001 WHY I BUILT THIS

Every decision was guided by empathy, simplicity and respect.

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Smart Accessibility Plugin

A figma plugin that surfaces accessibility gaps and integrates inclusive design into everyday workflows.

Accessibility | Figma Plugin | Design Systems

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ReDrop

An anonymous support system for accessing sanitary products in moments of urgency.

Anonymous Support | Menstrual Care | Mutual Aid

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Domino's India App Redesign

Improving food ordering by reducing decision friction and making choices faster and clearer.

Clarity | Speed | Convenience

Every project begins with a qeustion

Design begins with empathy.

This became bigger than an app.

The issue wasn't age. It was confidence.

Listening before designing.

Evidence before assumptions.

Research became the foundation.

Pain points became opportunities.

Accessibility begins with understanding.

One decision at a time.

Less thinking. More confidence.

Every screen has a purpose.

Every choice shapes the experience.

Everything important.

Nothing overwhelming.

Designed around real routines.

Accessibility shouldn't be difficult to access.

Less interaction More reassurances.

Invisible UX is still UX.

Quiet systems build trust.

Observed during testing.

Iteration never stops.

Inclusive by default.

Accessibility isn't a feature.

The prototype ends here.

Built to grow.

Built with empathy.

Thanks for reading.

See you in the next project..

Case studies and research led work

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